Making ‘ample space’ for the gods
The summer is becoming increasingly packed for games, especially as dates start to shift around. With Baldur’s Gate 3 moving its release date up, it put Larian’s RPG in direct contention with another RPG, Stray Gods.
Now, Summerfall Studios is taking the opportunity for a slight delay. Originally scheduled for August 3, Summerfall is pushing the launch of its musical RPG to August 10. And in a statement on the matter, the studio was pretty straightforward about why:
“We want everyone to have ample space to check out Stray Gods when it launches,” said the studio. “Baldur’s Gate 3 is hotly anticipated (by us, too!) and we want to give our fans room to celebrate Stray Gods.”
The extra time may prove a boon, though. As the statement goes on to say, Summerfall is taking on a lot by launching on a plethora of platforms—PC, Xbox, PlayStation, and the Nintendo Switch.
“This is a huge undertaking for any team, let alone an indie shipping its first title,” said Summerfall. “This extra week allows us to have performance parity as close as possible—across every platform.”
The song remains the same
I admire the candor, as well as the hope that players looking forward to both of these games could finish the titanic Baldur’s Gate 3 in a week’s time. Jokes aside, though, an extra week can be a silver lining for a team to put extra polish on something.
Stray Gods is definitely on my shortlist for the summer. It’s a role-playing adventure centered around actual musical performances, with quite a star-studded cast. Having a little extra time to space these games out will be nice, and hopefully give Summerfall whatever extra time it needs to fine-tune all its launches.
Stray Gods arrives on August 10 for PC, PlayStation, Xbox, and Switch.